When it comes down to big SNES RPG titles to never appear on the Game Boy Advance Chrono Trigger is definitely on top of many people’s list. Despite, the fact that Square Enix released RPG titles such such as Sword of Mana along Final Fantasy I & II: Dawn of Souls for what ever we never got to see a re-release or a sequel to Chrono Trigger back in the early 00’s. While its true that the Chrono series slowly started to decline following the release of Chrono Trigger back in 1995 there are still people who wanted to see a re-release of the game sometime between 2001-2005. If Square Enix has went with the decision to re-release Chrono Trigger for the GBA the game could of still been a huge attraction on the 32-bit handheld console.
While some might argue that the Pokémon series could of overshadowed Chrono Trigger in the early 00’s the game still would have been appealing to hardcore fans of the series while giving those who were unfamiliar with the game a chance to see what they missed on the SNES during the early 90’s. Chrono Trigger was one of the best 2D RPG titles that Square Enix has ever produced and was a game that definitely deserved to be on the Game Boy Advance during the early 2000’s.
When we think about popular Dragonball Z games between the mid 90’s and the early 00’s two of the most popular titles that fans instantly think about are DBZ: Hyper Dimension along with DBZ: Supersonic Warriors. As cool as Hyper Dimension was for the SNES it was a game that did not achieve the recognition and level of success that it deserved due to the fact that the 16-bit console was starting to decline in popularity during 1996. If DBZ Hyper Dimension was released back in the early 00’s it would have most likely ended up on the Game Boy Advance like DBZ: Supersonic Warriors did in 2004.
In terms of gameplay some argue that Supersonic Warriors was more superior especially in relation to aerial combat. Also, the storylines included in Supersonic Warriors added to the overall replay value of the game itself since each character had “what if” stories which was something that we did not see in Hyper Dimension back in 1996. While DBZ: Hyper Dimension is considered to be a hidden fighting gem for the SNES many would most likely argue that Supersonic Warriors overall was a better game.
As many people know Super Mario Land 3 also known as Wario Land was one of the most popular titles for the Game Boy Advance back in the early 90’s. Ever since, its initial release back in ’94 Super Mario Land 3 had managed to sell over 5.1 million units worldwide on Game Boy and became one of the most successful titles for that game system. Also, Super Mario Land 3 is considered to be legendary since it was the first game where Wario was a playable character and lead to him having his own series afterwards.
Despite, how popular Super Mario Land became for Game Boy around the early to mid 90’s there are some who question whether or not the game could have had as much success if it was released on the SNES during that time period. While Wario Land looked like it had the potential to be successful on the SNES there were way too many games on the SNES such as Star Fox, Super Mario World, Mega Man X, Mario Kart, Yoshi’s Island and many others that could have easily overshadowed the game between the ’91-’95 time period. While Wario Land could have been a success on the SNES it may not have sold as much on the 16-bit console as it did on Game Boy back then.
As many people know MegaMan 11 is expected to appear on the Nintendo Switch on October 2nd which is a couple of days away from now. While fans of the Mega Man series have been waiting for the upcoming release of MM11 they have been enjoying some of the older games from the series on the Nintendo Switch. Ever since, the release of Mega Man X Legacy Collection 1 & 2 some have wondered whether or not Capcom planed on bringing the likes of Mega Man & Bass to the Nintendo Switch in the future. When Mega Man & Bass was first released for the Super NES back in 1998.
Since its release in the late 90’s MegaMan & Bass remained a Japanese exclusive until it arrived in America for the Game Boy Advance back in 2003. While some had the chance to enjoy MegaMan & Bass for the Game Boy Advance outside of Japan there are still a lot people who have yet to play the game. Seeing how popular the Nintendo Switch currently is and how appealing retro games have been on the hybrid console since last year MegaMan & Bass could really shine on this console.
When it comes down to popular SNES games from the early 90’s one of the many titles that instantly comes to mind is the beat em up classic known as TMNT: Turtles in Time which came out back in 1991. Ever since TMNT: Turtles in Time appears in arcade centers the game had become a smash hit and rivaled titles such as Final Fight, Double Dragon and Streets of Rage 2 in popularity. While it would be pretty cool to have this 16 bit classic on the Nintendo Switch the game has already been re-released for the SNES Classic back in September 2017. The idea of bringing TMNT: Turtles in Time to the Nintendo Switch does not make too much sense in general.
In theory having TMNT: Turtles in Time would be great because it would give people the opportunity to enjoy the multiplayer gameplay that allows up to 4 players similar to the arcade version of the game. However, TMNT: Turtles in Time is not quite as popular in this day and age as it was back in the day due to the fact that beat em up games have slowly lost their appeal since the 90’s.
When it comes down to fighting titles I’m from the early 90’s that had a lot of potential but did not get as much mainstream as it did Art of Fighting is one of the many games that instantly comes to mind. The original Art of Fighting game was developed by SNK and initially released for the Neo Geo in 1992. While Art of Fighting was ported to multiple game consoles back in the early 90’s such as Super Nintendo and the Sega Genesis the game was not as big of a success as the likes of Street Fighter II or Mortal Kombat. However, if you were a huge fan of the fighting genre of gaming than Art of Fighting was worth checking out.
The plot did the main story of Art of Fighting revolved around Ryo Sakazaki and Robert Garcia as they attempt to rescue Yuri Sakazaki after being kidnapped by Mr. Big. Throughout, the game every opponent one defeats with other Ryo or Robert will gives the player some type of clue on where to find Yuri which ultimately leads to a showdown with the game’s final boss Mr. Karate. One of the things about Art of Fighting had that was seemingly absent in Street Fighter II along with the older Mortal Kombat games were Story Modes. While the gameplay for the original Art of Fighting title was arguably stiff especially for SNES port it was without a doubt one of the most challenging fighting titles of the early 90’s. Also, the soundtrack for the SNES version of Art of Fighting was simply amazing and sounded better than the Neo Geo version of the title. While Art of Fighting was not quite as popular as many other fighting games in America it was still considered to be a 16-Bit Classic from the early 90’s.
Ever since its release back in late 2013 the Xbox One has ended up being one of the most popular game consoles of the 10’s decade. However, in terms of sales the Xbox One has not sold nearly as much as the PlayStation 4 which was also released back in late 2013. Since the PlayStation 4 was released back in November 2013 the game console had managed to sell around 79 million units worldwide making it the best selling system if the 10’a decade thus far. One of the more interesting things about the PlayStation 4 is that the console is not backwards compatible with older generation games ft the PlayStation 3.
One of the most ironic things about the Xbox One having backwards compatibility is the fact that it seems like it worked against Microsoft over the past couple of years. However, it may not come as a surprise to many people that the Xbox One ended up selling less than the PS4. The idea of having backwards compatibility on a game console for older generation titles still allows people the option to keep playing Xbox 360 games could ultimately discourage them from buying an Xbox One to save money. This was especially true shortly after the Xbox One was initially released.
But recently we have seen more third party Xbox games that have also appeared on the PlayStation 4 such as Call of Duty: WWII, Monster Hunter: World, Fortnite and others which give people the option of choosing which console they can own it for. On top of that the Sony has a lot of big first party games on the PS4 such as Horizon Zero Dawn, God of War that have sold millions since their respective releases. While not having backwards compatibility may be a factor in the success of the PS4 versus the Xbox One it may not be the main read why Sony’s console currently has the lead in the console wars.