Could The Kingdom Hearts Series Have Worked During The 16 Bit Era?


The Kingdom Hearts series has produced some exciting games since the early 00’s which featured some of our favorite Disney characters including Mickey Mouse, Donald Duck, Goofy and others.   The 3D gameplay and visual presentation for many of the games in the Kingdom Hearts series were very impressive and contained basic but interesting plots that many people can easily get attached to.   As many people know Square Enix is well known for making some of the most memorable role playing games ever during the 16 bit area including Final Fantasy IV, Chrono Trigger, Secret of Mana, Illusion of Gaia and many more for the Super Nintendo Entertainment System. The 2D visuals and graphics for many of the RPG games for the SNES was something that highly contributed to the appeal of those titles.  Another aspect that contributed to the appeal of the older 16 bit games included the amount of creativity that went into developing them despite how limited the hard drives were for consoles released in the early 90’s compared to that of the 2000’s.  However, despite being very popular primarily as a 3D role playing we managed to get at least one 2D Kingdom Hearts title for the Game Boy Advance.

When Kingdom Hearts Chain of memories was developed by Jupiter Corporation and released in 2004 it exceeded the expectations of many people who were originally skeptical about it being made for the 32 bit handheld console known as the Game Boy Advance. The card based battle system was a very creative way of making Kingdom Hearts Chain of Memories more appealing because it was something that was very innovative for an RPG game.   If Kingdom Hearts Chain of Memories was released back in the early to mid 90’s it might have been more popular then it was during its release in the early 2000’s.    However, if the Kingdom Hearts series started off during the 16-bit era would the first two to three games have been similar to that of Chain of Memories? If not would the gameplay for the Kingdom Hearts series resemble titles such titles such as Final Fantasy IV or Secret of Mana?  Some might argue that if the Kingdom Hearts series started off in the 16 bit era it would be just as popular while others might disagree.  When Kingdom Hearts II was released in 2002 everything about the game was fantastic including the gameplay, soundtrack, storyline and visual presentation. If a game like Kingdom Hearts II was released for Super Nintendo in the early 90’s it most likely would have been a great RPG title but probably not to the same extent as the actual PlayStation 2 game that we got.  Overall, the Kingdom Hearts series could have been very popular during the 16 bit era but many are probably more content with the fact that it started in the 128 bit era of gaming.

Retro Gaming- Kingdom Hearts Chain of Memories: (2004)


Square Enix is best known for its affiliation with some of the most memorable role playing games that many people around the world have ever seen.  The original Kingdom Hearts game released for the PlayStation 2 in 2002 and since its release many people were anxious to see what the sequel would be like.  When Kingdom Hearts Chain of Memories was developed by Jupiter and released in 2004 many people were interested in the fact that the game was released for the Game Boy Advance.  Releasing Kingdom Hearts Chain of Memories for the Game Boy Advance seemed like a risky thing to do in the eyes of many people especially considering the fact that the original game was released for the PlayStation 2.   The gameplay, graphics and visual effects of the 128 bit PlayStation 2 console was far superior than the 32 bit Game Boy Advance.  However, just because the quality of the Game Boy Advance was not as great as the PS2 it did not mean that Kingdom Hearts Chain of Memories did not make for a very exciting game.

There was so much creativity that when into the development in Chain of Memories in terms of gameplay especially concerning the battles.  Kingdom Hearts Chain of Memories had featured a unique card based battle system which included characters having the ability to execute attacks in real time.  The battle system for Chain of Memories looks a bit complex at first but the great thing about this game is that there are tutorials towards the beginning that explains how everything works in detail.  Another great feature about Kingdom Hearts Chain of Memories includes the 2D isometric view that is utilized in the game during travel along with various scenes that feature in game dialogue between characters.   The 2D isometric view was a pretty cool feature because it was reminiscent of some older RPG titles such as LandStalker, Final Fantasy Tactics and Super Mario RPG which were also very fun games to play back in the 90’s. Along with having so many great features Chain of Memories had featured several characters that were in the prequel including the main protagonist Sora & Riku along with familiar names from Disney such as Donald Duck, Goofy and King Mickey Mouse.

The CD soundtrack for Kingdom Hearts Chain of Memories was a work of art because it featured songs such as “Dear Beloved” which was simply beautiful.  Another great track had included “Castle Oblivion” which was simply amazing because you can feel the emotion of this track along with the fact that it blended in nicely with game itself.  The final boss theme in this game was pretty epic however many people despised battling Marluxia from Organization XIII.  Even though the final boss battle was tough it was also fun once people really got into Chain of Memories and progressed throughout the game. Following its release Kingdom Hearts Chain of Memories had reportedly sold over 100,000 units in Japan within its first week and has sold over 1.8 million units worldwide since its release in late 2004.  While some people enjoyed Kingdom Hearts Chain of Memories for the Game Boy Advance many people thought that the PlayStation 2 remake was even better when it was released in America during late 2008.  Kingdom Hearts Chain of Memories is considered to be one of the most memorable RPG titles of the 2000’s by some people around the world.   Even though, the gameplay for Chain of Memories was significantly different from most RPG titles during its time the amount to creativity that went into the development of this game was impressive.

Should Square Enix include co-op gameplay in Kingdom Hearts 3?


The Kingdom Hearts series has been among the best as far as RPG title are concerned during the 2000’s decade.  Since the Kingdom Hearts series began in 2002 many people were amazed by the amount of creativity that the designers put into the original game.   While other titles in the Kingdom Hearts series were fun to play such as Chain of Memories & Dream Drop Distance the game that was developed for the PlayStation 2 and released in 2005 is generally considered to be the most memorable title to be featured on any home based console by many people.  When Kingdom Hearts II was released in 2005 it included many essential features that made the game itself great including a compelling storyline, fantastic gameplay along with high quality visual design.  One of the few things that separates Kingdom Hearts II from other games in the series such as Chain of Memories & Dream Drop included gameplay.  While Kingdom Hearts I & II were mainly single player games both Chain of Memories along with Dream Drop Distance had included multiplayer gameplay.

Even though, Kingdom Hearts I & II were both very good RPG titles for the PlayStation 2 many people have probably wondered over the years why those two games had never featured a multiplayer mode.  In fact, some people would probably agree that Square Enix had missed out on an opportunity to feature a two or three player co-op mode similar to what was utilized in the Secret of Mana which was released for the Super Nintendo Entertainment System in 1993.  Despite, having multiplayer gamplay for the portable systems such as the Game Boy Advance, Nintendo 3DS and the PlayStation Portable Square Enix had decided to make most of their PlayStation titles single player only.  While many people were perfectly fine with Square Enix making Kingdom Hearts I & II single player only others probably thought that a multiplayer mode would have contributed to improving the overall quality of bot games.  Despite, the fact that first two major games Kingdom Hearts series lacked multiplayer modes some people may wonder whether or not Square Enix will include a co-op mode for the next major title in the series for the PS4 along with the Xbox One.  If Square Enix does include a co-op mode for Kingdom Hearts III it would probably surprise to many people since most of their past PlayStation games were single player. However, there is a very decent chance that Kingdom Hearts III will be a single player action role playing title just like the first two games for the PS2.

Role Playing Games- Kingdom Hearts II: (2005)

kingdom-hearts II -page

When the original Kingdom Hearts game made its debut in 2002 many people were blown away by the concept having various different Disney characters one game.  Before Kingdom Hearts II was released the world got to witness Kingdom Hearts : Chain of Memories which was for Game Boy Advance.  Some people might argue that making the sequel to the original Kingdom Hearts for the Game Boy Advance was very risky on the part of Square Enix since the quality would pale in comparison to the PlayStation 2.  But since Kingdom Hearts Chain of Memories was a  pretty fun  RPG title for Game Boy Advance it had proved to be effective in making the events of Kingdom Hearts II follow afterwards.  One of the many features about Kingdom Hearts II which is unforgettable includes its orchestral soundtrack which adds so much life and emotion to this game.

The soundtrack for Kingdom Hearts II had included various different songs that were amazing including “Dearly Beloved”, “Missing You”, “Passion” along with “Sanctuary”.  Some of the character themes in this game were pretty special as well including Sora & Kairi’s because it blended in well with some of the cutscenes along with their personalities.  The soundtrack composed mainly by :Yoko Shimomura  was easily one of the best features of Kingdom Hearts II next to gameplay.  Throughout, the game players are allowed to control Sora and travel to different worlds along side with Donald Duck and Goofy to battle Heartless and members of Organization XIII.  Kingdom Hearts II gives players various options in terms of customization of their three person party in terms of developing their stats, attacks, along with equipping them with items.

Along with the gameplay and cinematic cutscenes the boss battles were both interesting and tough depending how good you are at the game.  Kingdom Hearts II had included some exciting boss battles with the likes of Sephiroth, Larxene, Xigbar, and Zemnas who was the final boss in the game.  Many people having varying opinions on who the toughest boss in Kingdom Hearts II was but aside from the final boss Xigbar proved to be quite challenging.  Trying to get through Xigbars special attacks along with having to adjust to the changing camera angles throughout the battle does not seem as easy as it looks.  Despite, having a three on one advantage in most battles players would be better off developing a strategy before taking on certain opponents even if the odds are in their favor.  The inclusion of characters from the Final Fantasy series  was also a great addition to the Kingdom Hearts II despite not being able to play any of them during the story.

After its initial release in late-2005 Kingdom Hearts II had became one of the best selling role playing games in 2006.  The amount of copies Kingdom Hearts II sold was unreal especially in Japan where it sold over one million copies within its first week.  When the original Kingdom Hearts title was released in 2002 it had managed to sell over 20 million copies worldwide.  Kingdom Hearts II had managed to sell at least 3.5 million units worldwide before the 2.5 Final Mix version was released in 2007.  After the original Kingdom Hearts II title was released it came very close to receiving a  perfect five star rating from GamePro by receiving a score of 4.5  which was still outstanding.  While Kingdom Hearts II received praise from GamePro it was also scored in the nine point bracet out of ten by IGN and earning the title of “Readers Choice” in the process.  When Kingdom Hearts I & II were first released many people around the world many people were highly impressed by the concept, characters, soundtracks, and visual features of both games.  At this point it has been almost a decade since Kingdom Hearts II was released worldwide.   When Square Enix releases Kingdom Hearts III not only will it be worth the wait but it will probably be one of the most anticipated RPG titles in recent memory.