Without a doubt the Crash Bandicoot N Sane Trilogy are considered to be good set games from the series that turned out to be a huge success for the PS4 following its release June 2017. Since its release this past summer the Crash Bandicoot N’Sane Trilogy has managed to sell over 2.5 million units worldwide on the PS4.
While the Crash Bandicoot series has generally contained impressive platform titles on PlayStation based consoles some wonder whether or not the Crash Bandicoot N’Sane series could work on the Nintendo Switch. Nintendo based consoles have always had pretty good platform games in fact the Crash Bandicoot N’Sane trilogy could have make big impact as far as the Nintendo Switch is concerned. It’s been years since many fans of the series have questioned whether or not there will be a Crash Bandicoot game on a home based Nintendo console. The Crash Bandicoot N’Sane Trilogy would definitely be a success on the Nintendo Switch especially considering the popularity of both the console and the game itself.
As many of know Crash Bandicoot N. Sane Trilogy made was released back in June 30th and since then it has received a good reception. Its great to see the Crash Bandicoot series return for the PlayStation 4 and its also something that retro gamers are very excited to see as well. If you a huge fan of the original three Crash Bandicoot games then the PlayStation 4 port is something that is definitely worth spending money on. Crash Bandicoot N. San Trilogy was reportedly one of the best selling games in the UK following its release surpassing the likes of Horizon Zero Dawn which is nothing short of impressive.
As cool it is to see the Crash Bandicoot N Sane Trilogy released for the PlayStation 4 many people are wondering whether or not the game will be ported for the PlayStation Neo. If the PlayStation Neo is backwards compatible with certain games then Crash Bandicoot N Sane Trilogy should be one of the many games that it should be compatible with because many people love the PlayStation classics of the 90’s and early 00’s.
The idea of having Crash Bandicoot series on the Nintendo Wii is one that is very interesting considering the fact that platform titles stand out more on that console opposed to the Xbox 360 or the PlayStation 3. The Crash Bandicoot series was very popular back in the late 90’s and early 00’s but started to go downhill as the 2000’s had progressed. Some people believe that if Crash Bandicoot games featured on the Nintendo Wii or even Gamecube opposed to Xbox consoles back in the early 00’s they would have stood out more as platform titles. When the Crash Bandicoot series had started off on the original Sony PlayStation console in the late 90’s everyone loved it similar to Spyro the Dragon mainly because the PS1 was brand new during the time. But after the release of PlayStation 2 the Crash Bandicoot series had started to decline in popularity.
The only times that any of the Crash Bandicoot games were released for Nintendo based console were for the DS and the Game Boy Advance back in the 00’s. In theory having a game such as Crash Bandicoot for the Nintendo Wii would have been very exciting. But since the series started to decline in popularity during the 00’s any Crash Bandicoot game that would have been released for the Nintendo Wii could have easily ended up another regular platform title on the Wii since Super Mario is practically the main mascot for Nintendo. While titles such as Super Mario Galaxy and The Legend of Zelda: Twilight Princess could easily overshadow any of the Crash Bandicoot games that could have been on the Nintendo Wii it would probably would have stood out more during an era of gaming where first and third person shooter games were mainstream.
When it comes down to gaming back in the 80’s and the 90’s the concept of having mascots played a significant role in regards to video game companies promoting their consoles. Since the 1980’s Mario has been considered the mascot for Nintendo similar to how Sonic the Hedgehog was for Sega during the 90’s onwards. When we look at the original PlayStation console which was released towards the mid 90’s it always seemed like there was a lack of clarity on who Sony’s mascot was during the time. While the original PS1 console had so many cool games such Jak and Dexter, Tomb Raider, Final Fantasy VII and many others that were exclusive PlayStation titles none of them were ever considered to be main mascot for Sony’s console. Seeing that the Super Mario & Sonic the Hedgehog series specializes in the platform of gaming one would suggest that whoever Sony’s mascot for PlayStation would probably be a character who was involved in many great titles within the genre. When we think about great platform titles for the PS1 during the 90’s the three top names that comes to mind are Crash Bandicoot, Spyro the Dragon along with Jak & Dexter.
In terms of popularity many would argue that Spyro the Dragon and the Crash Bandicoot series are evenly matched. Both series has successful titles for the PS1 while selling millions of games worldwide. Despite, how successful both Spyro the Dragon and Crash Bandicoot were during the mid to late 90’s many people to this day scratch their heads and wonder why either character ever became the official mascot for PlayStation. In terms of popularity some would argue that both Spyro & Crash Bandicoot’s popularity started to decline during the 00’s. The difference between both series was that Spyro slowly began to decline before Crash Bandicoot did. Since the PS1 release of Spyro: Year of the Dragon the series seemed like it was spiraling downhill similar to how the Crash Bandicoot series did shortly after Crash Twinsanity which was released in 2004. In terms of longevity dealing with high quality games some would argue that Crash Bandicoot would be better suited as the mascot for PlayStation.
But if we look at the Jak and Daxter series which started in the early 00’s the quality of those games were great throughout most of the decade. Even though, the Jak and Daxter series is not as popular to casual games as Spyro or Crash Bandicoot it produced very exciting titles for various game consoles such as PlayStation 2 and 3. While some might find it strange that Sony never assigned an official mascot to represent PlayStation the truth is they probably didn’t need too. Since the late 90’s Sony has seeming dominated the video game industry along with having the best selling game console of all time with the PlayStation 2. Besides if Sony had assigned an official mascot for PlayStation during the late 90’s- early 00’s it could have easily been overshadowed by games such as the Grand Theft Auto series following the start of the new millennium.
When we think about the top platform games during the 90’s we think about many popular titles such as Super Mario and the Sonic series. The thing about Mario and Sonic was that they both started out as 2D platform games before becoming 3D during the mid 90’s. Crash Bandicoot which was developed by mainly by Naughty Dog during the mid-90’s and was one of the many games that started off as 3D platform game as opposed to to other popular 2D titles of Nintendo and Sega. After this game was published by Sony Computer Entertainment it was one of the coolest 3D games to be released for the PlayStation console at the time. The main protagonist Crash goal in this game is to stop the main villain Doctor Neo Cortex from taking over the world. However, many people should not worry too much about Doctor Neo Cortex because towards the end of the game when you battle him as the final boss he is not nearly as difficult as he appears to be.
However, while progressing throughout the game players get to travel throughout various levels and play throughout many tough yet exciting stages in Crash Bandicoot. Some of the cool things about Crash Bandicoot includes the gameplay itself. The stages in Crash Bandicoot utilizes various styles of platforming gameplay from a 3D perspective which makes this title very unique. An example would be the “Great Gate” which utilized a 3D side-scrolling form a gameplay. The level design for the Great Gate was pretty unique and innovative since 3D side scrolling gameplay was something that was not common during the 90’s with some of the most popular platform titles at the time including Super Mario, Sonic the Hedgehog and Spyro the Dragon. The “Boulder” stage was also very exciting because it was one of the many games that featured third person gameplay. Another thing about the “Boulder” stage that was interesting was the Indiana Jones reference in the beginning where players must out run the giant rock to avoid being crushed by it so they can proceed on completing the level.
Even though, the original Crash Bandicoot game was very fun to play one of the many aspects about this game that was annoying at times was the loading screens. The loading screens made people want to slam their controllers on the ground at times but since this was the PS1 game console there was not much anyone could really do about it. Besides most people were too busy have fun while they were trying to complete the game itself. As of this year the game has reportedly sold at least 6.8 million units worldwide since its release in 1996. The thing about the amount of sales the original Crash Bandicoot game that was astounding is the fact that the sequels were even better and sold more than the original game. Since its release Crash Bandicoot has been known to be one of the best platform games for the Sony PlayStation during the mid to late 90’s along with Spyro the Dragon making this title an instant classic that many old school gamers would love to play again.