When we think about some of the greatest crossover fighting video games from the 90’s decade one of the few titles that instantly comes to mind is X-Men vs Street Fighter. After X-Men vs Street Fighter appeared in arcade centers during the later part of 1996 many people were blown away by the Capcom’s game especially since it seemed like something that nobody expected at the time. It was no secret that the Street Fighter series was extremely popular following the initial release of SF II back in ’91. Also, X-Men has seemed like it was just as popular as the Street Fighter series considering how successful the 1992 animated series had become along with the series of video games we got to see during the early to mid 90’s.
We got see games such as X-Men Arcade (1992), X-Men Mutant Apocalypse (1994) along with X-Men: Children Of The Atom (1994) which were considered to be very good games prior to the release of X-Men vs Street Fighter in ’96. While Street Fighter Alpha 2 which also came out in ’96 was considered to be one of the best fighting games of that year X-Men vs Street Fighter took the gameplay to whole another level. X-Men vs Street Fighter had characters such as Ryu, Wolverine, Ken, Cyclops, Storm, Chun-Li, Rouge, Magento, Gambit, Cammy White, M. Bison along with having Apocalypse as a boss character. X-Men vs Street Fighter was probably one of the first major crossover fighting games that the gaming world had seen at the time and it eventually lead to the creation of the Marvel vs Capcom series which began back in 1999.
The arcade & Sega Saturn versions of X-Men Street Fighter were considered to be masterpieces the PS1 port that came out in ’98 was generally criticized due to the limitations of 32-bit console. While the PS1 version of X-Men vs Street Fighter had a crossover mode players were limited to mirror matches which ultimately ended up detracting from the overall quality of the game itself. Despite, the inferiority if the PS1 version of X-Men vs Street Fighter the arcade version was great. Players could perform special attacks, double team special attacks and numerous partner assists throughout each battle until there was one team left standing. As an arcade classic X-Men vs Street Fighter will never get old to retro gamers who were huge fans of 2D fighting games during the mid to late 90’s.
Sometimes its hard to believe how old the Sonic the Hedgehog series especially since the game had arguably reached its peak in popularity back in the 90’s. Sonic the Hedgehog 3 is a 16-bit platformer that is considered to be legendary for its visuals, sprites, soundtrack and storyline. It was 25 years ago on this day that Sonic the Hedgehog 3 was released for the Sega Genesis and one of the few 2D games within that has remotely resembled it in terms of replay value is Sonic Mania which was released for multiple game consoles back in 2017. Sonic the Hedgehog 3 was the game that saw Knuckles the Echidna make his debut in the series as somewhat of a rival to Sonic & Tails before eventually becoming allies with them throughout most of the series.
Despite, not selling quite as much as Sonic the Hedgehog 2 which reached at less 6 million copies worldwide Sonic 3 still managed to sell over one million in America and is still considered to be one of the best selling titles for the Sega Genesis in general. Even though, Sonic the Hedgehog 3 is 25 years old its still a 16-bit classic that many people still play to this day. For those who have been fans of the Sonic the Hedgehog series since the early 90’s you already know how historic this day is and must feel kinda old realizing that Sonic 3 was released 25 years ago today.
Aside from the Switch sone of the most popular game systems that we have seen from Nintendo this decade includes the SNES Classic along with the Wii-U. While many people would argue that the SNES Classic was more popular than the Wii-U before and after its release there is no question that it definitely did not sell quite as much. While the SNES Classic managed to reach at least 5 million units worldwide in sales the Wii-U reached over 9 million. Its possible that the SNES Classic could have eventually surpassed the amount that the Wii-U has sold worldwide within four years if Nintendo had decided to continue the production of the retro mini 16-bit console.
While the Wii-U was a console that fell well below Nintendo’s expectations in relation to sales the SNES Classic exceeded the company’s expectations in roughly over a year. While the Wii-U has incredible games such as Super Mario 3D World, Nintendo Land, Zelda: Skyward Sword, Bayonetta 2 and others that were big during the 10’s decade the 16-bit classics from the 90’s were almost just as popular on the SNES between late 2017 and the present. In terms of which console was a bigger attraction during the 10’s decade is debatable especially since more people are focusing the Nintendo Switch right now.
There is no doubt that this year has been wonderful in relation to indie gaming in general. This is especially true with games such as Celeste which is an 8 bit like platformer which managed to win two honors at the 2018 Game Awards such as “Games for Impact” and “Beat Independent Game”. Since its release back on January 25th the Celeste instantly received universal praise from gamers and has appeared on multiple consoles such as the PlayStation 4, Xbox One and Nintendo Switch. The fact that Celeste has managed to reach at less 50K in sales is something that does not come as much of a surprise to many people.
At this rate Celeste can possibly reach over 100,000 units in sales if it maintains its popularity throughout 2019. As a single-player indie platformer this game is worth checking out on multiple game systems if you have not yet played it.
There are so many interesting games that the world is looking forward to seeing on the Nintendo Switch next year such as Bayonetta 3, Mana Spark and others that will definitely be an attraction on the hybrid console. Also, title that has not been talked about as much entitled Degrees of Separation a 2D puzzle game developed by Moondrop and published by Modus Games which is set to appear on the Nintendo Switch on February 2019. Along with having single-player gameplay it should be noted that Degrees of Separation will include local and online co-op gameplay.
Degrees of Separation has an interesting plot that involves two souls named Ember & Rime who fall in love but are separated. Both characters have to use their powers to progress throughout the game making for an interesting indie adventure title for the Nintendo Switch. There is no doubt that Degrees of Separation will be an attraction for those who are huge fans of indie games in general as it makes its way to the Switch console in 2019.
When we think about some of the biggest fighting titles to have ever appeared in arcade centers back in the 90’s both Mortal Kombat II along with King of Fighters ’97 are two titles that instantly comes to mind. While Mortal Kombat II was considered a classic and had a cult following King of Fighters ’98 was possibly the greatest entry in the KOF series in general. The improved graphics gameplay and mechanics that we saw in Mortal Kombat II in comparison to the first game that came out in ’92 was impressive. In fact, the visuals for Mortal Kombat II were probably better than its sequel Mortal Kombat III and was far more memorable than Mortal Kombat 4. In fact, Mortal Kombat II was a game that arguably rivaled the Street Fighter II series in popularity following its release in ’93 depending on who you ask.
While SNK’s King of Fighters ’98 game was a huge attraction in arcade centers in the late 90’s it was something that really stood out especially since 3D fighting games started to become more popular during that time period. Between ’98-’00 titles such as Tekken 3, Mortal Kombat 4 along with Soul Calibur were grabbing the attention of people in arcade centers; as a 2D fighting title similar to the likes of Marvel vs Capcom: Clash of the Super Heroes KOF ’98 was one of the best that we have seen during that time period. However, if we were to talk which game was popular at its peak following their respective releases many would have to go with Mortal Kombat II over KOF ’98 as a more popular game. While Mortal Kombat II was a more popular game following its release in terms of quality KOF ’98 was definitely superior in relation to gameplay and graphics overall.
As many people know the seventh annual Gamers Choice Awards just took place and there are numerous titles that were released in 2018 that received different honors. As far as the “Best Fighting Game” of this year is considered Dragonball FighterZ developed by Arc System Works and published by Bandi Namco Entertainment won that award which is something that does not surprise many people. Ever since its release back in everyone pretty much knew Dragonball FighterZ was going to be the best fighting game of 2018. The anime-ish graphics and the 2.5D gameplay along with the story mode for Dragonball FighterZ was simply breathtaking. In fact, many would agreed that Dragonball FighterZ not only surpassed Marvel vs Capcom: Infinite in terms of quality but overshadowed it during the first half of 2018 and exceeded the expectations of many people who are fans of the DBZ series in general.
In addition, to a creative story mode Dragonball FighterZ has a start-studded roster of characters from multiple sagas in the series in addition to online multiplayer gameplay which added to the replay value of this action-packed 2.5D fighting title. Dragonball FighterZ looked like a masterpiece of a fighting game while utilizing the Unreal Engine 4 and was an attraction of the PlayStation 4, Xbox One and the Nintendo Switch while managing to reach at least 3.5 million copies worldwide in sales in less than a year which was very impressive. There is almost no question that if there was a fighting title that was actually released this year that deserved to be called the best fighting title of 2018 it was Dragonball FighterZ.