When we think about high profile video games from the GaneCube era of the early 2000’s one of the few titles that instantly comes to mind is The Legend of Zelda: The Wind Walker which was initially released in Japan back in December 2002 before appearing in America during March of 2003. The Legend of Zelda: The Wind Waker was considered to be very unique following its release due to the fact that it was very different from its predecessors in terms of visuals and gameplay. Unlike, Ocarina of Time and Majora’s Mask The Legend of Zelda: The Wind Waker had featured cel-shaded graphics along with heavy emphasis on travel through sea opposed to land. Back in the early 00’s cel-shaded graphics was something that was not too common in many video games which made Wind Waker special.
Also, the story for The Legend of Zelda: The Wind Waker was great and full of twists, turns and surprises that kept players on the edge of their seats. In Wind Waker players go from attempting to rescue Link’s sister Tetra after being captured by Helmaroc King to discovering that he works for Ganon who is trying to rule the world by utilizing the Triforce. Throughout, the game players visit various locations including the Forsaken Fortress, Windfall Island (where Link meets the King of the Red Lions), Tower of the Gods along with the Kingdom of Hyrule which was submerged underwater by an ancient goddess many years before the setting of the game took place. While Link’s mission was to search for the Hero of Time’s power in order to retrieve the Master Sword located within the underwater kingdom of Hyrule he was also charged with the task of searching for the three Pearls of Goddesses before doing so.
In his quest to thwart Ganon’s plans players had to learn how to master the Wind Waker baton in order to play various melodies. The melodies learned by Link in this game allows him to not only utilize the Wind Requiem to manipulate the wind’s direction; but also provides him with additional abilities such as warping to different regions throughout the game which is really convenient in the long-run. Despite, the initial criticisms Zelda: The Wind Waker had received shortly after its release it ended up reaching close to five million units worldwide in terms of sales. In fact, Zelda: The Wind Waker ended up becoming the fourth best selling game for the Nintendo GameCube surpassing the likes of Metroid Prime which was arguably the best video game for that console back in 2002. While Zelda: The Wind Waker may have fell short in sales in relation to other games in the series such as Ocarina of Time (1998) or Twilight Princess (2006) there is no question that it was one of the best video games of the GameCube era in general.
As far as popular games from the 00’s are concerned everyone has there list of favorites in terms of what they consider to be top games within that decade. For those who owned a Nintendo GameCube back in the early 00’s and was a huge fan of the Metroid series in general then there is absolutely no question that you are a huge fan of the Prime series from 2002-2007. While Metroid Prime 2: Echoes was a fantastic first-person action-adventure title some would put its ’02 prequel or even its ’07 sequel above it in terms of quality. However, Metroid Prime 2: Echoes was still one of the best GameCube titles of the mid 00’s. In this game players got to see the official debut of Dark Samus after she made a cameo in the original Metroid Prime game. Also, players had the opportunity to explore two different parallel dimensions after Aether is divided into two when a comet hits the planet splitting the planetary energy two creating a Dark Aether in the process.
There where various aspects about Metroid Prime 2: Echoes that people admired including the platform and puzzle solving elements of the game. Also, unlike its 2002 predecessor Metroid Prime 2: Echoes had a multiplayer mode that could allow up to four people with games such as Bounty and Deathmatch which added to its overall replay value. The plot for Metroid Prime 2: Echoes felt like it had a dark tone especially considering the demise of the marines who were attacked by creatures called Ing’s along with the threat that the Luminoth’s faced throughout the game. Metroid Prime 2: Echoes was without a doubt a critically acclaimed first-person action-adventure title for GameCube which was eventually ported for the Wii console back in 2009. Since then we have not seen any Wii-U or Switch ports of Metroid Prime 2: Echoes but hopefully the game will be remastered in HD on a current generation console sometime in the future.
We think about top notch fighting games from the 00’s that does not get talked about as much despite how good they were there are many people who would put Mortal Kombat Armageddon and Soul Caliber III on top of their list. Soul Caliber III was arguably the best game within its series in relation to offline gameplay especially since there were so many things to do in the game. Soul Caliber III gave people the option to tryout game modes aside from Soul Arena such “Chronicles of the Sword” along with “Tales of the Sword” which revolved mainly around custom character creation which ultimately added to the replay value of the game itself. Despite, being receiving awards for “Best Fighting Game” from E3 and IGN in 2005 Soul Caliber III is an entry from the series that does not get talked about as much as the first two games.
Mortal Kombat Armageddon was perhaps the best 3D fighting game within the entire MK series along with the likes of Deception which came out back in ’02. Mortal Kombat Armageddon had one of the largest rosters ever in a MK title. Also, features such as “Kreate A Fighter”, “Create A Fatality” made Mortal Kombat Armageddon more exciting along with the return of Konquest Mode. Along having a star-studded roster with the likes of Sub-Zero, Scorpion, Kitana, Milenna, Jade, Sonya, Kung Lao and others it was a game that also had a high replay value especially if you were a huge fan of the MK series. In terms which fighting game was more underrated back in 00’s really depends on who you ask especially since some would prefer the Mortal Kombat series over Soul Calibur and vice-versa. Both Mortal Kombat Armageddon and Soul Calibur III had game modes and features that would give them lasting value that would make people think twice about selling them.
As far as retro video games for the Nintendo GameCube is concerned one of the many titles from the early 00’s that comes to mind that many people talk about is F-Zero GX. It is definitely one of the few GameCube racing titles that deserved a direct sequel especially considering the fact that it rivaled the likes of Mario Kart: Double Dash in terms of popularity following its release in 2003. The F-Zero series has been dead for at least 15 years now and it seems like Nintendo has no plans whatsoever on reviving it despite how successful F–Zero GX was. While we did get a chance to see the F-Zero game from ’91 re-released for the SNES Classic last year seeing F-Zero GX ported for the Nintendo Switch would be epic in general.
However, the chances of getting a Switch version of F-Zero GX seems slim to none as of right now especially since we have racing titles such as Mario Kart 8: Deluxe, Fast RMX already available for that console along with an upcoming title Grid: Autosport which is expected to appear sometime in 2019. In theory it would be nice to see F-Zero GX on the Nintendo Switch in the future but in reality it may fall below desired expectations in terms of sales especially will all the the games that are currently available for the hybrid console right now.
When it comes down to popular video game consoles ever created by Nintendo aside from the NES the SNES along with Wii console are two systems that comes to mind. The Super Nintendo Entertainment System has many classics such as the Secret of Mana, Chrono Trigger, Super Mario Kart, Mega Man X, Contra: Alien Wars and many others that are considered to be 16-bit gems to this day. Since its initial release back in 1990 the SNES has managed to sell over 49 million units worldwide. Also, most recently the SNES Classic which was released back in September 2017 managed to reach over 5 million units in just a year which is a testament to popular the 16-bit console was and still is to this day.
The Wii console on the other hand is considered to be one of the best selling systems that Nintendo has ever developed. Since its release back in November 2006 the Wii has managed to reach over 101 million units worldwide in sales due to the popularity of games such as Mario Kart Wii, Super Mario Galaxy, Zelda: Twilight Princess and more. Not only was the Nintendo Wii one of the best selling game consoles of the 00’s but it also managed to surpass the likes of the PlayStation 3 and the Xbox 360 between 2006-2012 overall. While the SNES May of had more memorable games back in the early to mid 90’s the Nintendo Wii had far more success in retail overall between the mid 00’s and early 10’s.
As many people know Super Mario Galaxy along with The Legend of Zelda: Twilight Princess were two of the most popular video games to appear on the Wii console back in the 00’s. Since both their respective releases Super Mario Galaxy along with Zelda: Twilight Princess have sold millions and achieved mainstream popularity along with high praises from fans and critics alike. Since its initial release back in ’07 Super Mario Galaxy has reportedly sold over 12 million units worldwide. Ever since The Legend of Zelda: Twilight Princess was released back in ’06 the game managed to reach over 8.8 million copies in sales and becoming one of the best selling titles within the entire Zelda series. Even though, Super Mario Galaxy sold more than Zelda: Twilight Princess that was something that was expected between the mid to late 00’s since Mario is Nintendo’s main mascot.
To choose game over the other is tough especially since one was a platformer while the other one was action-adventure title. While a HD version Zelda: Twilight Princess was eventually ported to the Wii-U back in 2016 Super Mario Galaxy was not and its uncertain on whether or not Nintendo plans on bringing the game to the Switch console in the future. While Super Mario Galaxy obviously sold more since its release Twilight Princess was definitely more popular.
When it comes down to Action-RPG’s of the 00’s Phantasy Star Online is arguably one of the most underrated titles from that decade. Phantasy Star Online was among one of the first RPG titles that the world has ever seen that utilized internet connection in relation gameplay. This game was unique because back in the early 00’s online gaming had yet to achieve mainstream popularity like did from the mid 00’s onwards. Despite, Phantasy Star Online being one of first RPG titles to utilize internet connection the series itself arguably began to decline in popularity following the early 90’s after the release of games such as Phantasy Star III and Phantasy Star IV: The End of the Millennium.
As far as the concept of creating an online RPG is concerned there is no doubt that Phantasy Star Online was ahead of its time. In fact, if Phantasy Star Online was initially released a few years later sometime between 2005-2010 it could have been much more popular than it was on Dreamcast or even the Nintendo Gamecube .