Soul Caliber 3 (2005) vs Mortal Kombat Armageddon (2006) which was more underrated?

We think about top notch fighting games from the 00’s that does not get talked about as much despite how good they were there are many people who would put Mortal Kombat Armageddon and Soul Caliber III on top of their list. Soul Caliber III was arguably the best game within its series in relation to offline gameplay especially since there were so many things to do in the game. Soul Caliber III gave people the option to tryout game modes aside from Soul Arena such “Chronicles of the Sword” along with “Tales of the Sword” which revolved mainly around custom character creation which ultimately added to the replay value of the game itself. Despite, being receiving awards for “Best Fighting Game” from E3 and IGN in 2005 Soul Caliber III is an entry from the series that does not get talked about as much as the first two games.

Mortal Kombat Armageddon was perhaps the best 3D fighting game within the entire MK series along with the likes of Deception which came out back in ’02. Mortal Kombat Armageddon had one of the largest rosters ever in a MK title. Also, features such as “Kreate A Fighter”, “Create A Fatality” made Mortal Kombat Armageddon more exciting along with the return of Konquest Mode. Along having a star-studded roster with the likes of Sub-Zero, Scorpion, Kitana, Milenna, Jade, Sonya, Kung Lao and others it was a game that also had a high replay value especially if you were a huge fan of the MK series. In terms which fighting game was more underrated back in 00’s really depends on who you ask especially since some would prefer the Mortal Kombat series over Soul Calibur and vice-versa. Both Mortal Kombat Armageddon and Soul Calibur III had game modes and features that would give them lasting value that would make people think twice about selling them.

Should F-Zero GX be ported for the Nintendo Switch?

As far as retro video games for the Nintendo GameCube is concerned one of the many titles from the early 00’s that comes to mind that many people talk about is F-Zero GX. It is definitely one of the few GameCube racing titles that deserved a direct sequel especially considering the fact that it rivaled the likes of Mario Kart: Double Dash in terms of popularity following its release in 2003. The F-Zero series has been dead for at least 15 years now and it seems like Nintendo has no plans whatsoever on reviving it despite how successful F–Zero GX was. While we did get a chance to see the F-Zero game from ’91 re-released for the SNES Classic last year seeing F-Zero GX ported for the Nintendo Switch would be epic in general.

However, the chances of getting a Switch version of F-Zero GX seems slim to none as of right now especially since we have racing titles such as Mario Kart 8: Deluxe, Fast RMX already available for that console along with an upcoming title Grid: Autosport which is expected to appear sometime in 2019. In theory it would be nice to see F-Zero GX on the Nintendo Switch in the future but in reality it may fall below desired expectations in terms of sales especially will all the the games that are currently available for the hybrid console right now.

Super Nintendo (1990) vs Nintendo Wii (2006) which game console was more popular?

When it comes down to popular video game consoles ever created by Nintendo aside from the NES the SNES along with Wii console are two systems that comes to mind. The Super Nintendo Entertainment System has many classics such as the Secret of Mana, Chrono Trigger, Super Mario Kart, Mega Man X, Contra: Alien Wars and many others that are considered to be 16-bit gems to this day. Since its initial release back in 1990 the SNES has managed to sell over 49 million units worldwide. Also, most recently the SNES Classic which was released back in September 2017 managed to reach over 5 million units in just a year which is a testament to popular the 16-bit console was and still is to this day.

The Wii console on the other hand is considered to be one of the best selling systems that Nintendo has ever developed. Since its release back in November 2006 the Wii has managed to reach over 101 million units worldwide in sales due to the popularity of games such as Mario Kart Wii, Super Mario Galaxy, Zelda: Twilight Princess and more. Not only was the Nintendo Wii one of the best selling game consoles of the 00’s but it also managed to surpass the likes of the PlayStation 3 and the Xbox 360 between 2006-2012 overall. While the SNES May of had more memorable games back in the early to mid 90’s the Nintendo Wii had far more success in retail overall between the mid 00’s and early 10’s.

Zelda: Twilight Princess (2006) vs Super Mario Galaxy (2007) which game was more successful?

As many people know Super Mario Galaxy along with The Legend of Zelda: Twilight Princess were two of the most popular video games to appear on the Wii console back in the 00’s. Since both their respective releases Super Mario Galaxy along with Zelda: Twilight Princess have sold millions and achieved mainstream popularity along with high praises from fans and critics alike. Since its initial release back in ’07 Super Mario Galaxy has reportedly sold over 12 million units worldwide. Ever since The Legend of Zelda: Twilight Princess was released back in ’06 the game managed to reach over 8.8 million copies in sales and becoming one of the best selling titles within the entire Zelda series. Even though, Super Mario Galaxy sold more than Zelda: Twilight Princess that was something that was expected between the mid to late 00’s since Mario is Nintendo’s main mascot.

To choose game over the other is tough especially since one was a platformer while the other one was action-adventure title. While a HD version Zelda: Twilight Princess was eventually ported to the Wii-U back in 2016 Super Mario Galaxy was not and its uncertain on whether or not Nintendo plans on bringing the game to the Switch console in the future. While Super Mario Galaxy obviously sold more since its release Twilight Princess was definitely more popular.

Was Phantasy Star Online ahead of its time?

When it comes down to Action-RPG’s of the 00’s Phantasy Star Online is arguably one of the most underrated titles from that decade. Phantasy Star Online was among one of the first RPG titles that the world has ever seen that utilized internet connection in relation gameplay. This game was unique because back in the early 00’s online gaming had yet to achieve mainstream popularity like did from the mid 00’s onwards. Despite, Phantasy Star Online being one of first RPG titles to utilize internet connection the series itself arguably began to decline in popularity following the early 90’s after the release of games such as Phantasy Star III and Phantasy Star IV: The End of the Millennium.

As far as the concept of creating an online RPG is concerned there is no doubt that Phantasy Star Online was ahead of its time. In fact, if Phantasy Star Online was initially released a few years later sometime between 2005-2010 it could have been much more popular than it was on Dreamcast or even the Nintendo Gamecube .

Could the PS3 have sold more than the PS2 if all models were fully backwards compatible?

As many people know the PlayStation 3 was one of the most popular game consoles of the 2000’s decade. Since its initial release back in late ’06 the PS3 managed to reach over 83 million units worldwide in sales. Despite, not selling as much as the PlayStation 2 which did approximately 155 million units worldwide there are some who argue that the PS3 could have been more successful if every mode of the console was backwards compatible with PS2 games in general. There were models such as the PS3 20GB and the PS3 60 GB which had a list of games that were backwards compatible with PS2 opposed to the PS3 Slim.

For whatever reason Sony decided not to make the PS3 80GB backwards compatible. But seeing how cool games we got on the PS3 and how superior its visual was in comparison to the PS2 it was something that was not a major determinant to the overall success of the game system overall. Ever since the PS4 console was released back in late 2013 backwards compatibility was never used again and its something that has arguably contributed to its overall success. If anything making the all models of the PS3 backwards compatible could potentially worked against Sony similar to how Nintendo made the Wii-U following the original Wii console.

Could Sonic Adventure 2 have been a success on the PS2?

There is no question that Sonic Adventure 2 was probably one of the biggest action-adventure platform titles to never have appeared on the PlayStation 2 back in the early 00’s. Despite, being a huge attraction for the Nintendo Gamecube and the Xbox consoles between ’01-’03 it would have been interesting to see how well Sonic Adventure would have done on the PS2 would have done during that time period. While its possible that Sonic Adventure 2 could have been overshadowed by games such as Grand Theft Auto: Vice City and Grand Turismo 3 during the early 00’s there is no doubt that Sonic Adventure 2 could have stood on the PlayStation 2 to some extent.

After all, Sega eventually ported Sonic Adventure 2 to the PlayStation 3 during the mid 00’s. Besides the shooter genre of gaming was starting to become more popular towards the mid 00’s and as we saw 3D Sonic games started to become less popular on PlayStation consoles throughout the 00’s decade in general. Not having Sonic Adventure 2 on the PS2 did not make the game less popular than it was since it still managed to be a success along with becoming arguably the best 3D title in the series.