When it comes down to classic 2D JRPG titles from the 90’s one of the many titles that comes to mind is Tactics Orge. This JRPG classic was first released exclusively in Japan on the SNES back in 1995. Shortly after its release for the SNES Tactics Orge was eventually ported for the Sega Saturn in ’96 and the PS1 during 1998. Tactics Orge: Let Us Cling Together was a pretty unique JRPG which was developed by Quest Corporation back in the mid 90’s mainly due to the isometric perspective that the game utilized.
It was pretty interesting seeing an isometric game on the SNES when it first came especially since those were rare on that 16 bit console at the time. In fact some could argue that Tactics Orge was one of the many games that inspired Square Enix in terms of gameplay for Final Fantasy Tactics which was originally released in Japan back in the summer of 1997 before coming to America in 1998. Along with the strategy based gameplay the soundtrack for Tactical Orge: Let Us Cling Together stands out most. There are numerous VGM’s such as Avilla Hanya, Fog of Phantom, Air Island, Limitations, Passing Moments and others that are musical masterpieces.
Also, Tactics Orge: Let Us Cling Together has so many cool aspects including its cutscenes along with the game’s class system for each character. Another interesting feature that Tactics Orge: Let Us Cling Together was the Warren Report which provided players with all the info they needed to know in relation to Valeria. The alignment of each character along with the level system made Tactics Ogre: Ket Us Cling Together even more exciting especially since those things all depends on how one plays the game. Tactics Orge: Let Us Cling Together was so popular as a JRPG that it was eventually re-released for the PSP back in the early 10’s. It would be pretty cool this game was ported for the PlayStation 4 or even the Nintendo Switch sometime in the near future.
When it comes down to Nintendo games in general two of the most popular games in the Metroid series that comes to mind are Super Metroid for the SNES and Metroid Prime which came out on GameCube. It’s debatable among many fans of the series on which games was more popular. Super Metroid for the SNES was met with critical acclaim and received strong reviews from various gaming publications such as IGN, Nintendo Life and others as being one of the best 2D action adventure of the 90’s. The visuals, graphics along with the atmosphere of Super Metroid has a lot to do with its appeal.
Metroid Prime which was released exclusively for the Nintendo GameCube back in 2002 was the long awaited sequel of Super Metroid. Since its release Metroid Prime has won a few “Game of the Year” awards from gaming entities such Edge, EGM, GameSpot and Nintendo Power in 2002. If one had to choose between the two games mostly Metroid Prime would have advantage of being a better game all around.
When we think about games for the SNES that deserved 2D sequels back in the early 90’s Super Mario Kart is one of the many titles that comes to mind. Since its release back in 1992 Super Mario Kart managed to sell over 8 million units worldwide on the SNES. Super Mario Kart was also the fourth best selling game for the Super Nintendo Entertainment System back in the 90’s as well.
Even though, Mario Kart 64 was a huge success on the Nintendo 64 during the mid 90’s there are Man who feel that the original Mario Kart game deserved a direct sequel for the SNES. The visuals for Super Mario Kart was similar to that of F-Zero which was released for the SNES in 1991 and was among many things that added to the game’s overall appeal.
We all remember how legendary to the console wars were back in the 90’s between the SNES along with the Sega Genesis. Both consoles gave us the 16 bit era of gaming during the early 90’s which was one of the most exciting time periods to be a fan of video games. When it comes down to which console was more popular back in the early 90’s many people have different preferences between the SNES and the Sega Genesis. However, in terms of which console was more successful in terms of sales many would probably give the slight edge to the Super Nintendo Entertainment System.
Since it’s release back in 1990 the SNES has managed to sell 49 million units throughout the 90’s decade. The Sega Genesis has only managed to sell over 30 million worldwide since its release with its best selling game being the original Sonic the Hedgehog game which was released back in 1991. As far as memorable games are concerned some would argue that the SNES has more high profile titles than the Sega Genesis. During the 90’s we got to see games such as Super Mario World, Star Fox, Super Mario Kart, Final Fantasy V & VI, The Legend of Zelda: Link to the Past and many others which were greater 16 bit attractions back then. SNES seemed to have way more RPG’s such as Chrono Trigger and the Secret of Mana which the Sega Genesis was highly deficient of back in the 90’s. Nintendo’s partnership with companies such as Square Enix and Konami really helped them out a lot during the console wars against Sega during the early 90’s.
When we think about classic SNES titles that deserved a 2D sequel one of the many games that comes to mind is Super Metroid. In terms of 2D side scrolling action adventure titles for the SNES Super Metroid arguably the best game that Nintendo has ever made for the 16 bit console. As badly as people wanted to see a 3D Metroid game for the N64 another 2D title for the SNES would also have been very interesting.
In fact some people wonder if Metroid Fusion could have had more success on the SNES than it did when it was released during the early 00’s for the Game Boy Advance. On one hand a second Metroid game for the SNES could have been a big deal. On the other hand 2D gaming was starting to decline during the mid to late 90’s so a SNES sequel to Super Metroid May not have been as popular outside of Japan back then.
Wait comes down to designs for video game controllers it seems like Nintendo has changed their style various times over the past couple of decades. The original NES design had a nice rectangular shape while the SNES controller had a more oval shape with more buttons than the NES D-Pad. The N64 Controller was unique since it included a rumble pack that made the features of certain games more exciting. However, trying to grip a N64 controller was extremely difficult to some people and was criticized by some who were more used to the previous designs of the NES and the SNES D-Pads.
However, some would argue that the N64 controllers were less complicated to use in comparison to the D-Pads for the GameCube console. Also, a majority of Controllers that came before the Wii console were more traditional. The Wii has players utilize nunchucks and a remote for gameplay which some would argue is very creative. But in terms of which Nintendo console has the best controllers really depends on which style of gaming one is more comfortable with. The Joy-Cons on the Switch console are also nice but some might argue that they are too expensive. Rating the various Nintendo controllers in order would be very difficult for some gamers since Nintendo has changed their style numerous times over the past 20 years.
When we think about big fighting titles that never made it the SNES back in the early to mid 90’s Street Fighter Alpha: Warriors Dreams is one of the many titles that comes to mind. Street Fighter Alpha: Warriors Dreams was originally released as a CPS-2 arcade game back in 1995 and was ported to various game consoles since then. The reason why Capcom never released Street Fighter Alpha: Warriors Dreams for the SNES is unknown.
In fact, its interesting that Street Fighter Alpha: Warriors Dreams was never released for the SNES in 1995 considering the fact that it’s sequel Street Fighter Alpha 2 appeared in that same console in 1996. But considering how popular the PS1 was from 1994 throughout the rest of the decade Capcom probably knew that the game would be more of an attraction on the 32 bit console. Besides the SNES version of Street Fighter Alpha 2 was inferior compared to the PS1 version of the game and Street Fighter Alpha 1 May not have been to different either.