Could the original Killer Instinct game have worked on the Sega Genesis?

The Killer Instinct series was such a huge success in arcade centers along with the Super NES worldwide following its release in the early 90’s.  The graphics and sprites looked so realistic that it looked One it could have worked on the PS1.  For whatever read Rare had decided not to make the decision to port Killer Instinct for the Sega Genesis or even Sega CD.  


When it comes down to fighting games some might argue that the SNES was better than the Sega Genesis.  After we did get to see games on the SNES such as Street Fighter Alpha 2, Dragon Ball Z: Hyper Dimension and other that were great but were not found on the Sega Genesis.  

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Did Captain Commando deserve a sequel?

Captain Commando is easily one of the most underrated fighting games of the early 90’s. This game was available in arcade centers in 1991 and was not ported for the Super SNES until around 1995.  By the mid 90’s the 2D side scrolling beat em up genre was starting to decline and more people started to turn to 3D gaming.  While Captain Commando was a very fun title it was not quite as popular as other games such as TMNT: Turtles in Time, Final Fight, Streets of Rage 2, etc.


While Captain Commando my have been worthy of a sequel making a 3D successor for this game my not have worked ou back in the 90’s. However, if Capcom were to release a 2D Captain Commando sequel in this day and age it would probably turn the heads of many retro gamers from the 16 bit era.  

Could the Mega Man X series have worked in arcade centers?

The Mega Man X series is arguably one of the best in regards to the 16 bit platform genre of gaming.  If Mega Man X I-III was released in arcade centers they could have possibly have had more success than it did on the SNES.  After all if games like Donkey King Jr. could work in arcade centers Capcom could have hit the jackpot with games like Mega Man X.

But at the same time if the original Mega Man X was not released exclusively for the SNES back in the early 90’s the game may not have sold as much as it did following its release in late 1993-early 1994.  

Could the Streets of Rage series have worked on the SNES?

The Streets of Rage series is a classic from the early 90’s that many retro gamers enjoyed on the Sega Genesis during the 16bit era of gaming.  While the Streets of Rage series was competing with Final Fight which was featured exclusively on the SNES some people wonder whether or not Street of Rage could have worked on the 16 bit Nintendo console.


While the SNES had some pretty cool beat em ups such as TMNT: Turtles in Time, Mighty Morphin Power Rangers the Movie, Super Double Dragon, Captain Commando, Final Fight and many others; it would be safe to say that the Street of Rage series could have easily worked on the 16 bit Nintendo console.  However, Streets of Rage e may have not achieved the same level of success as it did on the Sega Genesis. The graphics, gameplay and especially the soundtrack made the Street of Rage series stand out from just about any beat em up title from the early 90’s.  

Could the Final Fight series have worked on the Sega Genesis?


The Final Fight series is one of the most legendary beat em up video game series of all time. Since its inception in the late 80’s the Final Fight series had managed to become very popular on the SNES before the beat em up genre of gaming started to decline in the early 90’s leading to the rise of popularity of fighting titles such as Street Fighter II.  

But since the Final Fight series was mostly on the SNES some people wonder whether or not it could have worked on the Sega Genesis. Final Fight could have definitely worked on the SNES however the series has been competing with the likes of the Streets of Rage series in the early 90’s as far as the beat em up genre is concerned. However, Capcom had choose the Sega Genesis over the SNES for the Final Fight series it may not have been as successful as it was back in the day.  

Retro Gaming-Tiny Toon Adventures: Buster Lets Loose: (1992)

When it comes down to platforms games for the SNES Tiny Toon Adventures: Buster Let’s was a very fun yet challenging game that Konami had developed and released in 1992-1993.  The wonderful graphics and sprites used for this game were among the defining features of this game.  


Another thing that really stood out about Tony Toon Adventures: Buster Let’s Loose was the difficulty.  When one played this game on hardest difficulty it seemed nearly impossible to complete despite the fact that there were only six levels in the whole game.  The mini games included in Buster Let’s Loose played a significant role in helping players complete the game since they were able to earn lives through them.  This game is one of the many memorable platform titles of the SNES especially considering how big the Tiny Toon Adventure show was back in the early 90’s.  

Retro Gaming- Altered Beast: (1988)

Back in the 9″‘s Altered Beast was probably one of the most memorable beat em up titles of the 16 bit era for the Sega Genesis.  The idea of being able to turn into a beast while fighting undead creatures was something that deviated from the norm in terms of traditional beat em up games forboth the  Sega Genesis and the Super Nintendo back in the early 90’s.


In games like Street of Rage or Final Fight the main characters were seen as traditional knight and shining armor types who fought for causes such as justice.  In Altered Beast the main character is ordered by Zeus to save us daughter Athena from the Demon God known as Neff which makes an interesting back story for this game.  While playing Altered Beast was fun for the Sega Genesis the game was especially fun to play in arcade centers worldwide back in the early 90’s.