Retro Gaming- Swords of Vermillion: (1989)

There were so many cool action RPG games that came out during the 16 bit era. However, when we look at memorable action RPG titles they generally were featured on the Super Nintendo Entertainment System opposed to the Mega Drive or the Sega Genesis. However, when it comes down to the Mega Drive/Genesis console one of the few action RPG titles that people remembers is Swords of Vermillion back in December of 1989.

Along with having an interesting plot where players have to free Vermillion from Darkness the game had some interesting features. An example, would be that players were able to play Swords of Vermillion from servers different views including Town, Battle, Boss and Dungeon which really made the game itself unique. As interesting as it was to see an action RPG title like Swords of Vermillion on the Genesis console some would probably question why the game never received a sequel despite being critically acclaimed by a few publications back in the early 90’s.

Advertisements

What was the hardest 2D fighting game of the 90’s?

When it comes down to fighting games from the 90’s there were constant titles such Super Street Fighter II: Turbo, Tekken 2 & 3, Mortal Kombat II and many others that were amazing. Most of the fighting titles from the 90’s were legendary especially the 2D games but in terms of which one was the most difficult is debatable among retro gamers.

In arcade centers games such as Ultimate Mortal Kombat 3 seemed very challenging to many people. CPU opponents were very tough along with trying to execute signature moves and fatalities with various characters in the game. Also, the battles that players have to go through after choosing their destiny are insanely difficult especially the endurance fights where they must defeat multiple people in two rounds before moving to Motaro and Shao Kahn. While many might have different opinions on which fight game was the toughest to beat in the 90’s Ultimate Mortal Kombat 3 would take the cake for most people.

Could Samurai Aces have worked on the SNES or Sega Genesis during the 90’s?

There were so many cool games that world saw during the early 90’s in a variety of different genres such as fighting, beat em up, RPG, etc. Even though, the scrolling shooter genre was beginning to decline during the 90’s there were arcade games like Samurai Aces which was developed by Psikyo that looked impressive. The crazy thing about Samurai Aces was that the games was not released for a home console until the early 00’s when it was ported on the PS2.

This raises the question on whether or not such a game could have worked on the SNES, Sega Genesis or even the PS1 back in the 90’s. It’s very likely that Samurai Aces could have worked on any of those game consoles but since the 2D up n down along the side scrolling shooting genre was starting to decline in popularity during the 90’s it would make sense not to port the Samurai Aces to any of those game consoles.

Final Fantasy VIII (1999) vs Chrono Cross (1999) which game is more deserving of an official HD remake?

Final Fantasy 8

When it comes down to RPG titles of the mid to late 90’s Final Fantasy VIII and Chrono Cross are both considered to be underrated titles for the PS1.  While Final Fantasy VIII may not have been quite as popular as its prequel Final Fantasy VII its still considered to be a solid RPG by many critics which makes them wonder whether or not the game will ever receive an HD remake.  Its no secret that Square Enix plans on releasing an HD remake of Final Fantasy VII sometime in 2018.  As far as Chrono Cross is concerned not only have we seen a direct sequel from Chrono Cross which was actually critically acclaimed but there has never really been any talk on making an HD version of Chrono Cross at all.

Chrono Cross

Similar to Final Fantasy VIII, Chrono Cross was not quite as popular as its prequel Chrono Trigger which was released for the SNES back in 1995.   In terms of popularity some would probably give the slight edge to Final Fantasy VIII over Chrono Cross considering the fact that the FF series still continues to this day.   While many people have wanted to see a sequel to see a direct Chrono Cross since the early 00’s the chances of it actually happening are very slim since the overall sales of the game fell below certain expectations.   If Square Enix were had to choose one out of the two games to make an HD remake for it would most likely be Final Fantasy VIII.

Could Turok: The Dinosaur Hunter have worked on the PS1?

When we look at popular first person shooter games from the 90’s one the many titles that comes to mind is Turok: Dinosaur Hunter which was released for the Nintendo 64 back in 1997. Some people can not help but feel that Turok: Dinosaur Hunter could have easily had more success than it did on the PS1.

Ever since its release for the N64 Turok: Dinosaur had managed to sell at least 1.5 million units worldwide. Also, Turok: Dinosaur Hunter was also considered to be one of the best first person shooter games for the N64 next to Goldeneye 007. Even though, Turok was a big success in the N64 but the first person shooter genre was not quite as popular in the PS1 as third person shooter games.

Could Super Mario RPG have worked on the N64?

When it comes down to SNES Classics one of the many titles that is often mentioned is Super Mario RPG: Legend of of the Seven Stars which was released back in 1996. It’s pretty interesting that the Super Mario RPG game was released back in 1996 considering the fact that it was the same year that the Nintendo 64 was released. Super Mario RPG looked very polished in terms of graphics and looked like it had the potential to have been big as a 3D title back in the mid 90’s.

The only problem was that Square Enix had decided to make games for the PS1 opposed to the N64. When it came down to creativity involving 2D games and animation the PS1 could pull of things that the N64 could not. Also, the Nintendo 64 was more about developing high quality 3D games. Besides even if Super Mario RPG were released for the N64 it could have ended overshadowing other titles such as Super Mario 64 which was also released in 1996.

Should there have been an Actraiser III for the Nintendo 64?

Actraiser 2 (1).png

When it comes down to platform city simulation building games the Actraiser series for the SNES instantly comes to mind. There were so many things about Actraiser 1 & 2 that made the game appealing including the graphics, gameplay along with the soundtrack which was composed by Yuzo Koshiro.   Both the first and second Actraiser game was somewhat popular back in the early 90’s and it raises questions on why Quintet never decided to make an Actraiser III for the Nintendo 64 back in the mid to late 90’s.  Its no secret that the Nintendo 64 was not too big on 2D titles and often featured 3D games between 1996 and 2000.

Actraiser 2 (2).jpg

However, a sequel to Actraiser II could have definitely have worked on PS1 back in the mid to late 90’s.  When it came down to 2D video games the PS1 was full of games that had great animation that you would never see on the N64.  While the idea of having a 3D Actraiser game for the Nintendo 64 would have been pretty cool in theory it would not only be hard to pull off in practice but the finished product may have feel below the expectations of many people.