Was Mega Man X: Command Mission overlooked on the Nintendo GameCube?

As many people know there were several big games that appeared on the Nintendo GameCube back in the early 00’s such as Metroid Prime, Mario Kart: Double Dash, F-Zero GX and many more which are considered classics by many people to this day. However, despite how popular the Mega Man series has been since the late 80’s it seemed like Mega Man X: Command Mission was a game that did not get talked about as much following its release back in 2004. By the time Mega Man X5 appeared on the PS1 in November 2000 it seemed like the MMX series was starting to become old as the 2D platform genre of gaming was between the late 90’s-early 00’s.

However, Mega Man X: Command Mission was one of the first big RPG titles within the series in general. The fact that Mega Man X: Command Mission did not have more success than it did should have could partly be due to the fact that GameCube had fierce competition during the early 00’s with consoles such as the PlayStation 2 along with Xbox. Besides the early 00’s was considered to be the beginning in relation to the rise of the shooter genre with games such as Grand Theft Auto: Vice City, Call of Duty, Halo, Mass Effect, Gears of War which became very popular throughout the decade. As cool as it was to have a Mega Man RPG for GameCube in ’04 it was a game that did not stand out as much as other titles within the series that came before it.

Could the PS2 have been a major success without backwards compatibility?

As many people know the PlayStation 2 is currently the best selling game console of all-time. Since its initial release back in 2000 the PlayStation 2 has managed to sell over 155 million units worldwide and is considered to be one game console which help Sony gain the lead during the console wars in the early 00’s prior to the release of the Nintendo Wii in 2006. Many people argue that backwards compatibility was a feature that played a significant role in the success of the PlayStation 2 back in the early 2000’s.

To some extent backwards compatibility did help the PlayStation 2 become a major success during the 00’a but it most likely was not the main reason why the 128-bit console was largely successful during that time period. There were PS2 exclusive games such as Gran Theft Auto: Vice City along with Gran Turismo 3 & 4 which were huge attractions on the PS2 and managed to sell millions during the early to mid 2000’s. Despite, how successful some the top games were for the PlayStation 2 throughout the 00’s its hard to argue whether the console would have sold as much as it did without backwards compatibility.

Is Square Enix the best JRPG video game developer of all-time?

When we think about countless classic JRPG’s that have been seen as the best video games ever within the past three decades most of those games were developed by Square Enix. Over the past three decades Square Enix have given us games such as Final Fantasy VII, Kingdom Hearts II, Super Mario Bros RPG, Chrono Trigger, Secret of Mana and many others. Final Fantasy VII was one of the best selling RPG titles of the 90’s reaching over 11 million units worldwide in sales overall. When it comes down to developing high quality top of the notch RPG video games Square Enix rarely ever disappoints and seemed to have no equal in competition.

As far as RPG’s in general are concerned many would argue that Capcom has proved to be decent competition for Square Enix with the developer of games such as Resident Evil 2-4 a most recently Monster Hunter World which as released back in the later part of January 2018. Along Capcom Bethesda has given us Elder Scrolls V: Skyrim back in 2011 which is seen as one of the best RPG’s of the 10’s decade. Video game developer Atlas has given us games like Persona 5 in 2016 along with every other game within the series that came before it since the late 90’s. However, Square Enix have been developing RPG’s since the NES days of the 80’s and since they have specialized in developing games within that genre for about three decades now it would be safe to say that the company is quite possibly the very best at what they do.

Could the PS2 Shinobi game have been more successful on the Sega Dreamcast?

As many people know the Shinobi series was very popular during the early 90’s when various games appeared on consoles such as the Sega Genesis and Game Gear. However, despite how popular the 2D action platform series was back in the early 90’s for whatever reason we never saw a Shinobi game for the Sega Dreamcast between 1998-2001. While it was that video game developer Overworks could have made a Shinobi title for the Sega Dreamcast plans regarding the game’s development did not start until 2001. It was also back in ’01 when the Sega Dreamcast was officially discontinued so we ended up getting a 3D Shinobi title for the PlayStation 2 in 2002.

While the 2002 Shinobi game was well received by fans and critics many would argue that the game could have possibly stood out more on the Sega Dreamcast especially since the console did not have too many big titles to aside from the Sonic Adventure series, Crazy Taxi and Shenmue. The PlayStation 2 had so many games such as Grand Theft Auto III & Vice City along with Gran Turismo 3 & 4 which were best sellers on the PS2. During the early 00’s there was no question that Sony had officially taken the lead during the console wars and the ’02 Shinobi game was definitely the best game console to have it on during that time period.

F-Zero GX (2003) vs Mario Kart: Double Dash (2003) which game was more popular?

There were so many cool titles that appeared on the Nintendo GameCube back in the early 00’s that are remembered by retro gamers to this day. As far as the racing genre is concerned two of the best games to appear on GameCube were F-Zero GX along with Mario Kart: Double Dash which both cane out in 2003. The visuals along with the retro-futuristic stages and fast paced gameplay were among many things that added to the appeal of F-Zero GX. Ever since, F-Zero GX appeared on GameCube back in July 2003 it was viewed as the best racing game to appear on the Nintendo GameCube by E3 and IGN that same year. In fact to this day people are still waiting for a direct sequel to F-Zero GX.

As popular as F-Zero GX was for the Nintendo GameCube there is no question that Mario Kart: Double Dash was more successful. While F-Zero GX has managed to sell at least 1.50 million units worldwide Mario Kart: Double Dash reaches at least 7 million. In fact, Mario Kart: Double Dash was the second best selling game for the Nintendo GameCube. Mario Kart: Double Dash was probably one of the most memorable games within the entire series especially with the inclusion of co-op gameplay that allowed to players to share the same Go-Kart along having race against each other in Gran-Prix. Also, when it came down to multiplayer game modes it felt like there was more to do in Mario Kart: Double Dash then there was F-Zero GX. While both racing titles were considered to be classics for the Nintendo GameCube it’s hard to choose on game over the other in terms of popularity.

Could Final Fantasy I & II: Dawn of Souls have been a success on SNES?

As many people know Square Enix has given us countless RPG titles that were memorable on various game consoles for over the past three decades. For those who own a the Game Boy Advance back in the early 00’s and was a fan of the Final Fantasy series Dawn of Souls was a game worth having especially since it was a remake of the first and second NES title that came out back in the late 80’s. The 2D visuals for Dawn of Souls was pretty cool and looked like something that could have turned heads back in the early 90’s on the SNES.

Some would argue that there absolutely no doubt that Final Fantasy I & II: Dawn of Souls could have been a huge success on the SNES during the early 90’s. However, Dawn of Souls was a game that stood out more for the Game Boy Advance in the early 00’s because it was a remake of a classic from the 80’s which added to the game’s overall appeal. While having Dawn of Souls on the SNES would have been nice there was always the possibility that could have been overshadowed by various other RPG’s such as Chrono Trigger, Secret of Mana, Illusion of Gaia and many others between 1990-1995. Seeing how Game Boy Advance sold more in the 00’s than the SNES did in the 90’s releasing Dawn of Souls in the early 00’s was definitely a better choice overall.

Should there have been a Banjo Kazooie game for GameCube during the early 00’s?

As many people know the original Banjo Kazooie game became very popular on the Nintendo 64 back in the late 90’s. In fact, since its release in 1998 Banjo Kazooie has managed to reach over 3.6 million units worldwide in terms of sales and ended up within the top ten as far as best sellers for the Nintendo 64 was concerned. Seeing how successful Banjo Kazooie was for the Nintendo 64 its questionable on why Rare never decided to release another game for GameCube back in the early 00’s. We did how get a chance to see at least two Banjo Kazooie game on the Game Boy Advance between 2003-2005.

However, the Banjo Kazooie titles that came out for the GBA were not nearly as good as the two titles that appeared for the Nintendo GameCube. Its a real shame that we never got to see a Banjo-Kazooie title for GameCube especially since the series was a big attraction for the N64 back in the late 90’s. Banjo- Kazooie could have definitely retained its popularity if Rare had released some 3D titles for GameCube opposed to Game Boy Advance back in the early 00’s.