Was Mortal Kombat II the best MK game of the 90’s?

When retro gamers give their take on what the best Mortal Kombat game of the 90’s was opinions normally vary. But as far as gameplay & graphics are concerned many would argue in favor of MK II. While the original Mortal Kombat game from ’92 was where it all started MK II more memorable because we saw the return of characters such as Liu Kang, Johnny Cage, Sub-Zero, and Scorpion along with seeing the debut of Kitana, Milenna, Kung Lao and Jax. We also got to witness the debut of Shao Kahn who is considered to be one of the greatest boss characters in fighting games in general.

While Mortal Kombat III had fast paced gameplay in relation to its combo system Mortal Kombat 4 which came out in ’97 was the first ever 3D title within the series and is often overlooked by many people in general. During the 90’s decade the peak of the Mortal Kombat series in relation to popularity was between ’93-’95. While Mortal Kombat II May have peaked to MK III & IV in relation to gameplay it was quite possibly the most popular entry in the series in general.

Remastered version Mortal Kombat Trilogy Coming Soon?

There have been rumors swirling around on the internet in relation to a possible re-release of an remastered version of the Mortal Kombat Trilogy game which was initially released back in ’96 for the PS1 before it was ported for multiple game systems such as the N64 and Sega Saturn. Rumors about a potential HD remake of MK Trilogy has been running rampant after a video posted by YouTube user Doctre81 has gone viral. The video suggests that the Mortal Kombat Trilogy HD remake would be handled by a development team known as Blind Squirrel Games. However, the rumor regarding a remastered version of the MK Trilogy has not yet been confirmed by Warner Bros Studios which makes many people wonder whether or not its actually going to happen or not.

If the rumors regarding a remastered version of the Mortal Kombat Trilogy are true then that would be pretty cool especially since the release Mortal Kombat 11 is only a few months away. It will be interesting to see whether or not the rumors regarding the MK Trilogy remake will be confirmed by Warner Bros Studios in relation to next year.

Could Thunder Force IV have been a success in arcade centers during ‘92-‘93?

As many people know the Thunder Force has been around since 1983. Since then we have seen multiple entries within series and some of them received arcade releases such as Thunder Force III which was came back in 1990. Shortly, after the release of Thunder Force III we got a chance to see the Technosoft and Sega put out Thunder Force IV between ’92-’93 which remained exclusively on the Sega Genesis until ’96 where it was it came out on the Sega Saturn in Japan. Since its release Thunder Force IV was critically acclaimed for Gavin some of the best visuals that one would ever see in a side-scrolling shooter title.

However, Thunder Force IV was never released in arcade centers which makes retro gamers wonder if it could have worked at all. It’s no secret that during the ’92-’93 time period the fighting genre of gaming was beginning to become more popular with the rise of games such as Mortal Kombat and Street Fighter II. Also, side scrolling shooter titles was starting to lose its appeal following the early 90’s so having Thunder Force or even R-Type titles in arcade centers would not have been as big of attractions as they would have been in the late 80’s.

Could the Sega Dreamcast have been more successful with backwards compatibility?

As many people know the Sega Dreamcast was a popular game console during the 90’s . Despite, not selling as much as the Sega Genesis, PS1 or even the Nintendo 64 it was a game system that was way ahead of its time being one of the first ever 128-bit game systems ever released. There are some people who believe that the Sega Dreamcast could have ended up selling way more than 9 million units worldwide if it had special features such as backwards compatibility. While the Sega Saturm console from ’94 did not have too many games that were popular on a mainstream level there were some titles such as Nights Into Dreams, Virtua Fighter 2 and others that would have been nice to see on the Dreamcast console during the late 90’s.

While the Dreamcast console did have big games such as Sonic Adventure 2, Crazy Taxi and Shenmue which were all very popular in the early 00’s there was no question that Sega was losing the console wars to Nintendo and Sony during that time period. While backwards compatibility could have been helpful in terms of making the Sega Dreamcast more successful than it was the likelihood of it surpassing the N64 or the PS1 still would have been slim.

Should Metal Slug 2 have been ported for the Sega Dreamcast in 1998?

When we think about underrated titles from the late 90’s that did not get as much attention as it should have one of the many games that comes to mind is Metal Slug 2. As people know the Metal Slug series originated back in ’96 and started during a time where gaming was starting to evolve with the masses beginning to favor 3D gameplay over 2D video games which were popular years prior. Metal Slug 2 was initially released in arcade centers during February 1998 in Japan and since then the game was ported for the Neo Geo along with the Neo Geo CD that same year. Some might find it strange that Metal Slug 2 never appeared on game systems such as the PS1 or Sega Saturn especially considering the fact that its ’96 predecessor appear on those same consoles.

What was even more mind blowing was the fact that Metal Slug 2 never appeared on the Sega Dreamcast in ’98. The Metal Slug series was almost as popular as King of Fighters and we got to see KOF ’98 on the Sega Dreamcast back in ’99. Metal Slug 2 could have definitely stood out more on the Sega Dreamcast than it would have on the PS1 between 1998-1999. But since the Sega Dreamcast was not quite as popular as the PS1 or the N64 during the late 90’s it may not have done too well in relation to sales.

Could LandStalker have been successful on the Sega Saturn?

When it comes down to action-adventure classics for the 16-bit Sega Genesis console one of the many titles that instantly comes to mind is LandStalker which came out in 1992. Despite, how popular LandStalker was back in the early 90’s it was a game that was often overshadowed by other titles on the Sega Genesis such as the Sonic the Hedgehog trilogy. There some who argue that LandStalker was a title that could have stood out was more than it did if the game was released for the Sega Saturn opposed to the Genesis. But as many people know the Sega Saturn was not nearly as popular or successful as the Sega Genesis was during the 90’s .

In fact, if LandStalker was released as a Sega Saturn exclusive during the mid 90’s it would probably be a forgotten title altogether. Maybe on the Sega Dreamcast LandStalker would have stood out a bit more than it would on the Sega Saturn but the 16-bit Genesis console was were this game truly belonged. A direct sequel to LandStalker would have been nice too see on the Sega Saturn but it would most likely have ended up as a forgotten title or an underrated gem during the mid 90’s.

Should MegaMan 4-6 have been ported for the SNES during the early 90’s?

Back in the late 80’s-early 90’s The MegaMan series was very popular on the Nintendo based consoles. The original MegaMan title was first released back in 1987 for the NES but for whatever reason Capcom’s run and gun platformer series remained on the 8-bit console during the early 90’s aside from the MMX series. While Capcom did release Mega Man 7 for the SNES back in ’95 there are some who question whether or not MegaMan 4-6 could have been successful on the 16-bit game console back in the early 90’s. On one hand MegaMan 4-6 would have looked better in terms of visuals if they were released for the SNES.

However, if MegaMan 4-6 appeared on the SNES opposed to the NES than the MegaMan X 1-3 could have easily been overshadowed those games along with titles such as F-Zero, Contra III: Alien Wars and many other big titles that appeared on the 16-bit console between the ’90-’95 time period. Also, MegaMan 7 which was released for the SNES was not as well received as the MMX trilogy which also appeared on that game system as well. Keeping MegaMan 4-6 was most likely the best choice for Capcom at the time despite the fact that the NES was starting to become obsolete during the early 90’s.