Could Super Mario RPG have worked on the Game Boy Advance in the 00’s?

Back in the early to mid 00’s we got a chance to see so many cool titles on the Game Boy Advance including popular SNES titles such as Super Mario Bros I-III and many others. Super Mario RPG was one of the top RPG titles from the mid 90’s and was never re-released or ported for the Game Boy Advance back in the early to mid 00’s. There is no doubt that Super Mario RPG: Legend of the Seven Stars could have worked on the Game Boy Advance since it was a 32 bit handheld console.

However, Square Enix and Nintendo were not exactly on good terms during the time following their fallout during the mid 90’s. For the most part Square Enix produced big RPG titles for Sony and their consoles such the PS1 and the PS2 during the late 90’s and the early 00’s. If Square Enix and Nintendo were on better terms in the early 00’s there is no doubt that Super Mario RPG along with many other titles could have been ported for the Game Boy Advance.

Sonic the Hedgehog 4 (2010) vs Mega Man 10 (2010) which game had more success?

There was no doubt that there were many people looking forward to the release of Sonic the Hedgehog 4 back in 2010. Sonic the Hedgehog 4 was supposed to be long awaited sequel to Sonic the Hedgehog 3 that came out back in 1994. Ever since Sonic 4 episode I was released the game mainly positive review due to the inclusion of 2D gameplay mixed with 3D graphics which added to the overall appeal of the game itself. However, Sonic the Hedgehog 4 Episode I fell below the expectations of long time fans of the Sonic series. Sonic the Hedgehog 4 did not have the exact look and feel of the 16 bit trilogy that was on the Sega Genesis during the 90’s.

Mega Man 10 which was also released back in 2010 was pretty cool especially considering the fact that it look similar to the 8 bit classics for the NES from the 80’s and the early 90’s. In some ways Mega Man 10 had more appeal than Sonic the Hedgehog 4 Episode I since it was able capture that old school gaming experience that retro gamer generally hunger for when they are looking forward to the release of a new video game. In terms of which game was more successful in 2010 is debatable but in terms of overall appeal but some might give Sonic the Hedgehog 4 the slight edge since the Sonic Team decided to try something new for the long awaited sequel to Sonic the Hedgehog 3.

Could Super Castlevania IV have worked on the Sega Genesis?

Super Castlevania IV is one of the most noticeable action adventure platform titles for the SNES. Since it’s release for the SNES back in late 1991 the game has been praised by fans and critics for numerous things including graphics, soundtracks along with level design. As great as Super Castlevania IV was for the Super Nintendo there are some who question whether or not this game could have worked on the Sega Genesis back in the early 90’s.

While seeing a Genesis port of Super Castlevania IV would have been cool it may not have worked out as well as it did on the SNES. The Super Nintendo had some games such as Super Castlevania IV that utilized a special feature known as “Mode 7”. Without the inclusion of Mode 7 Super Castlevania would not have stood out as much as it did on the SNES. Even though, we did not get Super Castlevania IV for the Genesis console we still got Castlevania: Bloodlines in 1994 for that same console.

Super Bomberman R reaches 1 million in sales

It has recently been announced that Konami’s Super Bomberman R has reached over one million units worldwide in terms of sales. The most impressive thing about Super Bomberman R reaching over one million in sales is the fact that the game has only been released for the Nintendo Switch so far. Super Bomberman R was originally released for the Nintendo Switch back in March 2017 the same month the console itself was released.

The PS4 and the Xbox One versions of the game are yet to be released and are expected to appear worldwide in June 2018. If Super Bomberman R was this successful on the Nintendo Switch alone throughout 2017 and the first couple of months in 2018 then the game could possibly reach over 2 million before 2019.

Could the original Star Fox game worked on the NES during the 90’s?

The original Star Fox is generally considered to be one of the most historic rail shooter games of all time. When Star Fox was first released for the SNES back in 1993 many people were impressed by various aspects of the game including the use of the Super FX Micro Chip along with the 3D like graphics that the game provided. Ever since its release Star Fox has managed to sell over 4 million copies worldwide and was eventually re-released for the SNES Classic back in September 2017.

If Star Fox was released for the NES opposed to the SNES the game would not have been nearly as popular as it was back in the 90’s. Also, the NES was not capable of running a game such as Star Fox since it was only an 8 bit console. In fact, the Sega Genesis may not have been able to pull off such a game like Star Fox during the early 90’s especially since the console did not have games that included the use of the Super FX Micro Chip.

Would the SupaBoy S have been more popular during the 90’s?

When we look at handheld game consoles that have been released over the past couple of decades there have been some such as the Game Boy Advance, Game Boy Color, Nintendo DS along with the Nintendo 3DS there were impressive. However, the Hyperkin SupaBoy S do not get mentioned as much as many other handheld game systems. When you think about it the SupaBoy S is pretty much the SNES version of the Nintendo Switch. The SupaBoy S is a very cool retro game system that can be found in many used game stores today.

However, one can not help but wonder how successful the Hyperkin SupaBoy S would have been back in the early to mid 90’s. If the Nintendo had made a hybrid console like the SuperBoy S back in the early 90’s would it have been more popular than the original Game Boy console? The SupaBoy S seems like a game system that would have received more mainstream attention back in the 90’s especially since the concept of creating a hybrid console was something that video games companies were not too big on back in the day.

Would F-Zero have worked on the NES during the early 90’s?

When it comes down to racing titles for the SNES F-Zero was one of the most popular racing games for the 16 bit console. The game is often praised for its challenging difficulty along with its visuals. Many critics approved of the gameplay due to the use of Mode 7 which arguably made this game stand out more than racing titles for the Sega Genesis during the early 90’s.

If F-Zero was released for the NES the game would not have as much appeal as it did especially since it was an arcade inferiority console compared to the Super Nintendo. The NES did not have Mode 7 so pulling F-Zero off on the NES probably would have been impossible to do on a 8 bit console. Besides racing games were not as popular on the NES as they were for the SNES during the early 90’s. The fact that original F-Zero game was a SNES exclusive during the 90’s added to its overall appeal.